Difference between revisions of "Design and Prototyping"

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(Created page with "Start with a branding style guide == Wireframing vs. Prototyping == Sticky notes vs. Coding Agreeing on structure /what goes on each page")
 
 
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Start with a branding style guide
 
Start with a branding style guide
  
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2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''
  
== Wireframing vs. Prototyping ==
 
  
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* Wireframing > Sticky notes > Agreeing on structure and what goes on each page
  
Sticky notes vs. Coding
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* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in
  
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* The more traditional workflow is : designing > developing > re-designing > re-developing. Prototyping allows you to do that
  
Agreeing on structure  
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* Hard to develop a plan : planning vs. making
/what goes on each page
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Prototyping is the fastest way to validate an idea
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Possible to use a static site generators e.g. metalsmith
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* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure
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* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work
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* Be intentional about the design and design a framework before you code half
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[[Category: 2015]][[Category: Usability]][[Category: Workflows]]

Latest revision as of 21:40, 22 November 2016

Start with a branding style guide

2 different ways of building a branding style guide : Wireframing vs. Prototyping


  • Wireframing > Sticky notes > Agreeing on structure and what goes on each page
  • Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in
  • The more traditional workflow is : designing > developing > re-designing > re-developing. Prototyping allows you to do that
  • Hard to develop a plan : planning vs. making

Prototyping is the fastest way to validate an idea

Possible to use a static site generators e.g. metalsmith


  • Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure
  • Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work
  • Be intentional about the design and design a framework before you code half