Difference between revisions of "Design and Prototyping"
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Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for leye in | Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for leye in | ||
| − | + | designing > developing > re-designing > re-developing | |
| + | |||
| + | prototyping allows you to do that | ||
| + | |||
| + | static site generators | ||
| + | |||
| + | planning vs. making | ||
| + | |||
| + | static site generators -> metalsmith | ||
| + | |||
| + | having conversations early -> if you know how drupal will spit out -> develop CSS file to structure | ||
| + | |||
| + | psych tool -> making them think they're in good hands -> first site looks good while not putting in too much work | ||
| + | |||
| + | about the design design a framework before you code half | ||
Revision as of 21:14, 1 April 2016
Start with a branding style guide
Planning ahead of time
Prototype is the fastest way to validate an idea
Wireframing vs. Prototyping
Wireframing > Sticky notes > Agreeing on structure /what goes on each page
Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for leye in
designing > developing > re-designing > re-developing
prototyping allows you to do that
static site generators
planning vs. making
static site generators -> metalsmith
having conversations early -> if you know how drupal will spit out -> develop CSS file to structure
psych tool -> making them think they're in good hands -> first site looks good while not putting in too much work
about the design design a framework before you code half