https://devsummit.aspirationtech.org/api.php?action=feedcontributions&user=Sebastien&feedformat=atomDevSummit - User contributions [en]2024-03-29T07:47:53ZUser contributionsMediaWiki 1.35.1https://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2108How We Govern Ourselves2016-04-06T17:17:28Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
== Consensus == <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better? ==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions? ==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- [https://intertwinkles.org/ Intertwinkles] : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- [https://www.loomio.org/ Loomio]<br />
<br />
- Consensus<br />
<br />
- [http://democracyos.org/ Democracy OS]<br />
<br />
- [http://samer.hassan.name/ Samer Hassan] - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ VISUAL NOTES ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2107How We Govern Ourselves2016-04-06T17:16:55Z<p>Sebastien: /* Tools */</p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
== Consensus == <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better? ==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions? ==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- [https://intertwinkles.org/ Intertwinkles] : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- [https://www.loomio.org/ Loomio]<br />
<br />
- Consensus<br />
<br />
- [http://democracyos.org/ Democracy OS]<br />
<br />
- [http://samer.hassan.name/ Samer Hassan] - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2106How We Govern Ourselves2016-04-06T17:07:20Z<p>Sebastien: /* Is one type of DM always better? */</p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
== Consensus == <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better? ==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions? ==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2105How We Govern Ourselves2016-04-06T17:07:06Z<p>Sebastien: /* Is one type of DM always better? */</p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
== Consensus == <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better? ==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions? ==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2104How We Govern Ourselves2016-04-06T17:06:49Z<p>Sebastien: /* Consensus */</p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
== Consensus == <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better? ==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions? ==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2103How We Govern Ourselves2016-04-06T17:05:53Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
== Consensus == <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better? ==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions? ==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2102How We Govern Ourselves2016-04-06T17:05:01Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
==Consensus== <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better?==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2101How We Govern Ourselves2016-04-06T17:03:35Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
<br />
==Consensus== <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better?==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
<br />
*How does real-time vs asynchronous decision-making work?<br />
<br />
- might work better<br />
<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2100How We Govern Ourselves2016-04-06T17:02:53Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
<br />
==Consensus== <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better?==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
<br />
* Proactive vs. Reactive decision-making<br />
<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
* how does real-time vs asynchronous decision-making work<br />
<br />
- might work better<br />
<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2099How We Govern Ourselves2016-04-06T17:00:23Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
<br />
==Consensus== <br />
<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
- need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better?==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2098How We Govern Ourselves2016-04-06T16:58:13Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
<br />
Consensus: <br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA (Federal Emergency Management Agency) spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better?==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2097How We Govern Ourselves2016-04-06T16:56:09Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
<br />
Consensus: <br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
== Is one type of DM always better?==<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2096How We Govern Ourselves2016-04-06T16:55:35Z<p>Sebastien: /* How do people change their minds? What is the cognitive basis for decisions? */</p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
<br />
Consensus: <br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
* Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2095How We Govern Ourselves2016-04-06T16:55:08Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
<br />
Consensus: <br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
* Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
== How do people change their minds? What is the cognitive basis for decisions?==<br />
<br />
- we have become so polarized<br />
<br />
- cross reference Weaponized social session<br />
<br />
- conflict resolution needs to involve everyone, even those that committed the atrocities<br />
<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you can do, out of many.” It’s debilitating. This aligns their core needs with the outcome. Develop products which are sourced ethically. Taps into self motivation. So much advocacy assumes altruism. Let’s move into self-interest.<br />
<br />
<br />
The civic hacking space is much to focussed on the technology stack of government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2094How We Govern Ourselves2016-04-06T16:50:51Z<p>Sebastien: </p>
<hr />
<div>== Decision making (DM) could be ==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
== How do we map facilitation techniques to online tools? ==<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
* Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2093How We Govern Ourselves2016-04-06T16:47:57Z<p>Sebastien: </p>
<hr />
<div>* Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
* Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
<br />
- Loomio<br />
<br />
- Consensus<br />
<br />
- Democracy OS<br />
<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
<br />
- Freedom is an endless meeting<br />
<br />
- Charlie DeTar - [http://civic.mit.edu civic.mit.edu] - PDF of paper on computer aided DM (WILLOW WILL ADD LINK)<br />
<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone is presented with proof that their position is wrong, the entrench further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2092How We Govern Ourselves2016-04-06T16:46:00Z<p>Sebastien: </p>
<hr />
<div>* Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
* Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
== Tools ==<br />
- Intertwinkles : tool for cooperative household to make asynchronous decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
<br />
== Books/references ==<br />
<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2091How We Govern Ourselves2016-04-06T16:43:22Z<p>Sebastien: </p>
<hr />
<div>* Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
We spend so much time in meetings; both Occupy and FEMA spend lots of time in meetings<br />
<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
* Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2090How We Govern Ourselves2016-04-06T16:40:03Z<p>Sebastien: </p>
<hr />
<div>* Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2089How We Govern Ourselves2016-04-06T16:39:06Z<p>Sebastien: </p>
<hr />
<div>==Decision making (DM) could be:==<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2088How We Govern Ourselves2016-04-06T16:38:50Z<p>Sebastien: </p>
<hr />
<div>= Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2087How We Govern Ourselves2016-04-06T16:38:26Z<p>Sebastien: </p>
<hr />
<div>* Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
[https://www.loomio.org/marketing Loomio] seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2086Design and Prototyping2016-04-02T00:22:19Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* The more traditional workflow is : designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
* Hard to develop a plan : planning vs. making<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
Possible to use a static site generators e.g. metalsmith<br />
<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design and design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2085Design and Prototyping2016-04-02T00:21:58Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* The more traditional workflow is : designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
* Hard to develop a plan : planning vs. making<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
Possible to use a static site generators e.g. metalsmith<br />
<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2084Design and Prototyping2016-04-02T00:21:34Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* The more traditional workflow is :<br />
designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
* Hard to develop a plan : planning vs. making<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
Possible to use a static site generators e.g. metalsmith<br />
<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2083Design and Prototyping2016-04-02T00:17:13Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* The more traditional workflow is :<br />
designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
<br />
planning vs. making<br />
<br />
static site generators -> metalsmith<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2082Design and Prototyping2016-04-02T00:16:43Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* The more traditional workflow is :<br />
designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
<br />
planning vs. making<br />
<br />
static site generators -> metalsmith<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2081Design and Prototyping2016-04-02T00:16:24Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* The more traditional workflow is :<br />
designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
<br />
<br />
<br />
planning vs. making<br />
<br />
static site generators -> metalsmith<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2080Design and Prototyping2016-04-02T00:15:35Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : '''Wireframing vs. Prototyping'''<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* More traditional workflow : designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
<br />
<br />
<br />
planning vs. making<br />
<br />
static site generators -> metalsmith<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2079Design and Prototyping2016-04-02T00:15:23Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : W'''ireframing vs. Prototyping'''<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* More traditional workflow : designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
<br />
<br />
<br />
planning vs. making<br />
<br />
static site generators -> metalsmith<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Design_and_Prototyping&diff=2078Design and Prototyping2016-04-02T00:15:03Z<p>Sebastien: </p>
<hr />
<div>Start with a branding style guide<br />
<br />
2 different ways of building a branding style guide : Wireframing vs. Prototyping<br />
<br />
Prototyping is the fastest way to validate an idea<br />
<br />
<br />
<br />
* Wireframing > Sticky notes > Agreeing on structure and what goes on each page <br />
<br />
* Prototyping > Coding > Show you what's on each page > Allows you to show to client > Save time > a tool for buy-in<br />
<br />
* More traditional workflow : designing > developing > re-designing > re-developing. Prototyping allows you to do that<br />
<br />
<br />
<br />
<br />
planning vs. making<br />
<br />
static site generators -> metalsmith<br />
<br />
* Having conversations early -> if you know how drupal will spit out -> develop CSS file to structure<br />
<br />
* Psychological tool -> making them think they're in good hands -> first site looks good while not putting in too much work<br />
<br />
* Be intentional about the design . design a framework before you code half</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2077How We Govern Ourselves2016-04-01T23:55:21Z<p>Sebastien: </p>
<hr />
<div>* Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
* How do we map facilitation techniques to online tools?<br />
<br />
Loomio seems to work best up to 200 groups<br />
<br />
Context is important, as are intended outcomes<br />
<br />
Consensus:<br />
- the more people disagree or want clarification, the deeper a conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2076How We Govern Ourselves2016-04-01T23:53:26Z<p>Sebastien: </p>
<hr />
<div>* Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
How do we map facilitation techniques to online tools?<br />
<br />
Loomio seems to work best up to 200 groups<br />
<br />
context is important, as are intended outcomes<br />
<br />
consensus:<br />
- the more people disagree or want clarification, the deeper a<br />
conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2075How We Govern Ourselves2016-04-01T23:06:27Z<p>Sebastien: </p>
<hr />
<div>Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
How do we map facilitation techniques to online tools?<br />
<br />
Loomio seems to work best up to 200 groups<br />
<br />
context is important, as are intended outcomes<br />
<br />
consensus:<br />
- the more people disagree or want clarification, the deeper a<br />
conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs<br />
<br />
[https://www.flickr.com/photos/aspirationtech/26149212876/in/dateposted-public/ Visual notes ]</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2074Drupal Introduction2016-04-01T22:32:46Z<p>Sebastien: /* OTHER NOTES */</p>
<hr />
<div><br />
==BARRIERS==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== DRUPAL 8==<br />
* releases tomorrow<br />
* 2 versions are supported (D6&7 currently)<br />
* Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
==OUT OF THE BOX== <br />
* Drupal Core has a fair amount of functions (less than WP)<br />
* Drupal must be built in order to be useful<br />
<br />
<br />
==ROLES==<br />
* can be assigned to org members<br />
* permissions can be assigned to different roles<br />
<br />
<br />
==FIELDS== <br />
* each content type has a field<br />
* fields are configured after content type is made<br />
* fields also include widgets, expanding the field function<br />
<br />
<br />
==MODULES==<br />
* WYSIWIG<br />
* there are standards that help to build the site<br />
* more modules await in Drupal<br />
* a lot can be done with modules<br />
<br />
==EXAMPLE : KRC (Korean Resource Center)==<br />
* Drupal code and modules<br />
<br />
<br />
<br />
==SOMETHING ABOUT BACKDROP==<br />
* is a fork of Drupal<br />
* takes from D7 and pulls back D8<br />
* this allows smaller sites to stay up longer<br />
* simplifies some drupal functions<br />
<br />
<br />
==OTHER NOTES==<br />
* Drupal 8 will improve its extensive multilingual functions<br />
* Rule : don't hack core<br />
* Drupal.org > Project > DL & Extend (>Themes)<br />
* Custom themes are often made with base theme<br />
* Adaptive Theme is a good base theme, this can be built on</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2073Drupal Introduction2016-04-01T22:32:16Z<p>Sebastien: /* MODULES */</p>
<hr />
<div><br />
==BARRIERS==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== DRUPAL 8==<br />
* releases tomorrow<br />
* 2 versions are supported (D6&7 currently)<br />
* Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
==OUT OF THE BOX== <br />
* Drupal Core has a fair amount of functions (less than WP)<br />
* Drupal must be built in order to be useful<br />
<br />
<br />
==ROLES==<br />
* can be assigned to org members<br />
* permissions can be assigned to different roles<br />
<br />
<br />
==FIELDS== <br />
* each content type has a field<br />
* fields are configured after content type is made<br />
* fields also include widgets, expanding the field function<br />
<br />
<br />
==MODULES==<br />
* WYSIWIG<br />
* there are standards that help to build the site<br />
* more modules await in Drupal<br />
* a lot can be done with modules<br />
<br />
==EXAMPLE : KRC (Korean Resource Center)==<br />
* Drupal code and modules<br />
<br />
<br />
<br />
==SOMETHING ABOUT BACKDROP==<br />
* is a fork of Drupal<br />
* takes from D7 and pulls back D8<br />
* this allows smaller sites to stay up longer<br />
* simplifies some drupal functions<br />
<br />
<br />
==OTHER NOTES==<br />
* Drupal 8 will improve its extensive multilingual functions<br />
* Drupal.org > Project > DL & Extend (>Themes)<br />
* Custom themes are often made with base theme<br />
* Rule : don't hack core<br />
* Adaptive Theme is a good base theme, this can be built on</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2072Drupal Introduction2016-04-01T22:31:35Z<p>Sebastien: </p>
<hr />
<div><br />
==BARRIERS==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== DRUPAL 8==<br />
* releases tomorrow<br />
* 2 versions are supported (D6&7 currently)<br />
* Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
==OUT OF THE BOX== <br />
* Drupal Core has a fair amount of functions (less than WP)<br />
* Drupal must be built in order to be useful<br />
<br />
<br />
==ROLES==<br />
* can be assigned to org members<br />
* permissions can be assigned to different roles<br />
<br />
<br />
==FIELDS== <br />
* each content type has a field<br />
* fields are configured after content type is made<br />
* fields also include widgets, expanding the field function<br />
<br />
<br />
==MODULES==<br />
* WYSIWIG<br />
* there are standards that help build the site<br />
* more modules await in Drupal<br />
* a lot can be done with modules<br />
<br />
<br />
==EXAMPLE : KRC (Korean Resource Center)==<br />
* Drupal code and modules<br />
<br />
<br />
<br />
==SOMETHING ABOUT BACKDROP==<br />
* is a fork of Drupal<br />
* takes from D7 and pulls back D8<br />
* this allows smaller sites to stay up longer<br />
* simplifies some drupal functions<br />
<br />
<br />
==OTHER NOTES==<br />
* Drupal 8 will improve its extensive multilingual functions<br />
* Drupal.org > Project > DL & Extend (>Themes)<br />
* Custom themes are often made with base theme<br />
* Rule : don't hack core<br />
* Adaptive Theme is a good base theme, this can be built on</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2071Drupal Introduction2016-04-01T22:31:20Z<p>Sebastien: </p>
<hr />
<div><br />
==Barriers==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== DRUPAL 8==<br />
* releases tomorrow<br />
* 2 versions are supported (D6&7 currently)<br />
* Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
==OUT OF THE BOX== <br />
* Drupal Core has a fair amount of functions (less than WP)<br />
* Drupal must be built in order to be useful<br />
<br />
<br />
==ROLES==<br />
* can be assigned to org members<br />
* permissions can be assigned to different roles<br />
<br />
<br />
==FIELDS== <br />
* each content type has a field<br />
* fields are configured after content type is made<br />
* fields also include widgets, expanding the field function<br />
<br />
<br />
==MODULES==<br />
* WYSIWIG<br />
* there are standards that help build the site<br />
* more modules await in Drupal<br />
* a lot can be done with modules<br />
<br />
<br />
==EXAMPLE : KRC (Korean Resource Center)==<br />
* Drupal code and modules<br />
<br />
<br />
<br />
==SOMETHING ABOUT BACKDROP==<br />
* is a fork of Drupal<br />
* takes from D7 and pulls back D8<br />
* this allows smaller sites to stay up longer<br />
* simplifies some drupal functions<br />
<br />
<br />
==OTHER NOTES==<br />
* Drupal 8 will improve its extensive multilingual functions<br />
* Drupal.org > Project > DL & Extend (>Themes)<br />
* Custom themes are often made with base theme<br />
* Rule : don't hack core<br />
* Adaptive Theme is a good base theme, this can be built on</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2070Drupal Introduction2016-04-01T22:30:28Z<p>Sebastien: </p>
<hr />
<div><br />
==Barriers==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== Drupal 8 releases tomorrow==<br />
* 2 versions are supported (D6&7 currently)<br />
* Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
==OUT OF THE BOX== <br />
* Drupal Core has a fair amount of functions (less than WP)<br />
* Drupal must be built in order to be useful<br />
<br />
<br />
==ROLES==<br />
* can be assigned to org members<br />
* permissions can be assigned to different roles<br />
<br />
<br />
==FIELDS== <br />
* each content type has a field<br />
* fields are configured after content type is made<br />
* fields also include widgets, expanding the field function<br />
<br />
<br />
==MODULES==<br />
* WYSIWIG<br />
* there are standards that help build the site<br />
* more modules await in Drupal<br />
* a lot can be done with modules<br />
<br />
<br />
==EXAMPLE : KRC (Korean Resource Center)==<br />
* Drupal code and modules<br />
<br />
<br />
<br />
==SOMETHING ABOUT BACKDROP==<br />
* is a fork of Drupal<br />
* takes from D7 and pulls back D8<br />
* this allows smaller sites to stay up longer<br />
* simplifies some drupal functions<br />
<br />
<br />
==OTHER NOTES==<br />
* Drupal 8 will improve its extensive multilingual functions<br />
* Drupal.org > Project > DL & Extend (>Themes)<br />
* Custom themes are often made with base theme<br />
* Rule : don't hack core<br />
* Adaptive Theme is a good base theme, this can be built on</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2069Drupal Introduction2016-04-01T22:29:34Z<p>Sebastien: </p>
<hr />
<div><br />
==Barriers==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== Drupal 8 releases tomorrow==<br />
* 2 versions are supported (D6&7 currently)<br />
<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
==OUT OF THE BOX== <br />
* Drupal Core has a fair amount of functions (less than WP)<br />
* Drupal must be built in order to be useful<br />
<br />
<br />
==ROLES==<br />
* can be assigned to org members<br />
* permissions can be assigned to different roles<br />
<br />
<br />
==FIELDS== <br />
* each content type has a field<br />
* fields are configured after content type is made<br />
* fields also include widgets, expanding the field function<br />
<br />
<br />
==MODULES==<br />
* WYSIWIG<br />
* there are standards that help build the site<br />
* more modules await in Drupal<br />
* a lot can be done with modules<br />
<br />
<br />
==EXAMPLE : KRC (Korean Resource Center)==<br />
* Drupal code and modules<br />
<br />
<br />
<br />
==SOMETHING ABOUT BACKDROP==<br />
* is a fork of Drupal<br />
* takes from D7 and pulls back D8<br />
* this allows smaller sites to stay up longer<br />
* simplifies some drupal functions<br />
<br />
<br />
==OTHER NOTES==<br />
* Drupal 8 will improve its extensive multilingual functions<br />
* Drupal.org > Project > DL & Extend (>Themes)<br />
* Custom themes are often made with base theme<br />
* Rule : don't hack core<br />
* Adaptive Theme is a good base theme, this can be built on</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2068Drupal Introduction2016-04-01T22:26:37Z<p>Sebastien: </p>
<hr />
<div><br />
==Barriers==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== Drupal 8 releases tomorrow==<br />
* 2 versions are supported (D6&7 currently)<br />
<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
==Out of the box== <br />
* Drupal Core has a fair amount of functions (less than WP)<br />
* Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
<br />
==ROLES==<br />
* can be assigned to org members<br />
* permissions can be assigned to different roles<br />
<br />
<br />
==FIELDS== <br />
* each content type has a field<br />
* fields are configured after content type is made<br />
* fields also include widgets, expanding the field function<br />
<br />
<br />
==MODULES==<br />
* WYSIWIG<br />
* there are standards that help build the site<br />
* more modules await in Drupal<br />
* a lot can be done with modules<br />
<br />
<br />
==EXAMPLE : KRC (Korean Resource Center)==<br />
* Drupal code and modules<br />
<br />
<br />
* RULE : don't hack core<br />
<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2067Drupal Introduction2016-04-01T22:23:52Z<p>Sebastien: </p>
<hr />
<div><br />
==Barriers==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI==<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
==DRUPAL==<br />
* MySQL<br />
* broader Platform than WP<br />
* includes API > functions out of the box<br />
<br />
== Drupal 8 releases tomorrow==<br />
* 2 versions are supported (D6&7 currently)<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
Out of the box. Drupal Core has a fair amount of functions (less than WP)<br />
<br />
Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
<br />
* ROLES<br />
- can be assigned to org members<br />
<br />
- permissions can be assigned to different roles<br />
<br />
<br />
* FIELDS <br />
- each content type has a field<br />
<br />
- fields are configured after content type is made<br />
<br />
-fields also include widgets, expanding the field function<br />
<br />
<br />
* MODULES<br />
- WYSIWIG<br />
<br />
- there are standards that help build the site<br />
<br />
- more modules await in Drupal<br />
<br />
- a lot can be done with modules<br />
<br />
<br />
* EXAMPLE : KRC (Korean Resource Center)<br />
Drupal code and modules<br />
<br />
<br />
* RULE : don't hack core<br />
<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2066Drupal Introduction2016-04-01T22:20:10Z<p>Sebastien: </p>
<hr />
<div><br />
==Barriers==<br />
* static HTML & org capacity<br />
<br />
==CMS==<br />
* WP has biggest market, Drupal is 2nd<br />
<br />
==Reviewing the UI<br />
<br />
<br />
* DRUPAL<br />
- MySQL<br />
<br />
- broader Platform than WP<br />
<br />
- includes API > functions out of the box<br />
<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
Drupal 8 releases twin<br />
2 versions are supported (D6&7 currently)<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
Out of the box. Drupal Core has a fair amount of functions (less than WP)<br />
<br />
Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
<br />
* ROLES<br />
- can be assigned to org members<br />
<br />
- permissions can be assigned to different roles<br />
<br />
<br />
* FIELDS <br />
- each content type has a field<br />
<br />
- fields are configured after content type is made<br />
<br />
-fields also include widgets, expanding the field function<br />
<br />
<br />
* MODULES<br />
- WYSIWIG<br />
<br />
- there are standards that help build the site<br />
<br />
- more modules await in Drupal<br />
<br />
- a lot can be done with modules<br />
<br />
<br />
* EXAMPLE : KRC (Korean Resource Center)<br />
Drupal code and modules<br />
<br />
<br />
* RULE : don't hack core<br />
<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2065How We Govern Ourselves2016-04-01T22:15:29Z<p>Sebastien: </p>
<hr />
<div>Decision making (DM) could be:<br />
<br />
1) the lowest common denominator<br />
<br />
2) we have decided the following decisions and we need to pick one<br />
<br />
3) collaboration for ideation<br />
<br />
First two are functions of centralized decision-making.<br />
<br />
Third is what we will need to be much better at as world gets more complex.<br />
<br />
<br />
How do we map facilitation techniques to online tools?<br />
<br />
Loomio seems to work best up to 200 groups<br />
<br />
context is important, as are intended outcomes<br />
<br />
consensus:<br />
- the more people disagree or want clarification, the deeper a<br />
conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
<br />
Time differential of consensus, real-time talk-based process is a red herring<br />
- difference is who is spending the time<br />
<br />
Is one type of DM always better?<br />
<br />
- depends on who has the time<br />
<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course correction<br />
<br />
- meeting with a boss about performance is cataclysmic, no stabilizing function over time<br />
<br />
potential for small groups with excellent DM skills to set different expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=How_We_Govern_Ourselves&diff=2064How We Govern Ourselves2016-04-01T22:08:11Z<p>Sebastien: Created page with "Decision making (DM) could be: 1) the lowest common denominator 2) we have decided the following decisions and we need to pick one 3) collaboration for ideation first two are..."</p>
<hr />
<div>Decision making (DM) could be:<br />
1) the lowest common denominator<br />
2) we have decided the following decisions and we need to pick one<br />
3) collaboration for ideation<br />
<br />
first two are functions of centralized decision-making<br />
<br />
third is what we will need to be much better at as world gets more complex<br />
<br />
<br />
how do we map facilitation techniques to online tools?<br />
<br />
Loomio seems to work best up to 200 groups<br />
<br />
context is important, as are intended outcomes<br />
<br />
consensus:<br />
- the more people disagree or want clarification, the deeper a<br />
conversation can happen to reach a decision<br />
<br />
need to trust the process & feel safe<br />
<br />
we spend so much time in meetings; both Occupy and FEMA spend lots of<br />
time in meetings<br />
- because of check in process, Occupy allowed people to be more effective<br />
- FEMA was much more top down, “we’ll get back to you on that"<br />
<br />
time differential of consensus, real-time talk-based process is a red<br />
herring<br />
- difference is who is spending the time<br />
<br />
is one type of DM always better?<br />
- depends on who has the time<br />
- also where we are at in the process<br />
<br />
Time is an important variable in the DM process<br />
- Agile is an example of democratic face to face meetings that are time<br />
boxed to be efficient<br />
<br />
"Most facilitation is people lying to each other about time"<br />
<br />
Town Hall stye of government - e.g., Vermont<br />
- allows for ambient sense of awareness, geographic, social<br />
- also facilitates safety in knowledge that there is an opportunity<br />
<br />
proactive vs. reactive decision-making<br />
- regular check ins can help with maintenance and real-time course<br />
correction<br />
- meeting with a boss about performance is cataclysmic, no stabilizing<br />
function over time<br />
<br />
potential for small groups with excellent DM skills to set different<br />
expectations for governance at other levels<br />
<br />
can small groups work together in a liquid democracy / delegated democracy<br />
<br />
how does real-time vs asynchronous decision-making work<br />
- might work better<br />
<br />
How do people change their minds? What is the cognitive basis for<br />
decisions?<br />
- we have become so polarized<br />
- cross reference Weaponized social session<br />
- conflict resolution needs to involve everyone, even those that<br />
committed the atrocities<br />
<br />
Eecosphere, the incentives to action. Instead of “this is one thing you<br />
can do, out of many.” It’s debilitating. This aligns their core needs<br />
with the outcome. Develop products which are sourced ethically. Taps<br />
into self motivation. So much advocacy assumes altruism. Let’s move into<br />
self-interest.<br />
<br />
The civic hacking space is much to focussed on the technology stack of<br />
government rather than the “decision” or “process” stack.<br />
<br />
*Tools:*<br />
- Intertwinkles - tool for cooperative household to make asynchronous<br />
decisions outside of meeting times<br />
- Loomio<br />
- Consensus<br />
- Democracy OS<br />
- Samer - Fellow at Berkman Center - project management platform with<br />
collaboration in mind (WILLOW WILL ADD LINK)<br />
<br />
*Books/references:*<br />
- Tao of Democracy<br />
- Freedom is an endless meeting<br />
- Charlie DeTar - civic.mit.edu <http://civic.mit.edu> - PDF of paper on<br />
computer aided DM (WILLOW WILL ADD LINK)<br />
- Cultural Cognition Project - Yale - the “backfire effect” when someone<br />
is presented with proof that their position is wrong, the entrench<br />
further in their beliefs</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2063Drupal Introduction2016-04-01T21:49:33Z<p>Sebastien: </p>
<hr />
<div>DRUPAL 101<br />
<br />
* Barriers : static HTML & org capacity<br />
<br />
* CMS : WP has biggest market, Drupal is 2nd<br />
<br />
* Reviewing the UI<br />
<br />
<br />
* DRUPAL<br />
- MySQL<br />
<br />
- broader Platform than WP<br />
<br />
- includes API > functions out of the box<br />
<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
Drupal 8 releases twin<br />
2 versions are supported (D6&7 currently)<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
Out of the box. Drupal Core has a fair amount of functions (less than WP)<br />
<br />
Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
<br />
* ROLES<br />
- can be assigned to org members<br />
<br />
- permissions can be assigned to different roles<br />
<br />
<br />
* FIELDS <br />
- each content type has a field<br />
<br />
- fields are configured after content type is made<br />
<br />
-fields also include widgets, expanding the field function<br />
<br />
<br />
* MODULES<br />
- WYSIWIG<br />
<br />
- there are standards that help build the site<br />
<br />
- more modules await in Drupal<br />
<br />
- a lot can be done with modules<br />
<br />
<br />
* EXAMPLE : KRC (Korean Resource Center)<br />
Drupal code and modules<br />
<br />
<br />
* RULE : don't hack core<br />
<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2062Drupal Introduction2016-04-01T21:48:51Z<p>Sebastien: </p>
<hr />
<div>DRUPAL 101<br />
<br />
* Barriers : static HTML & org capacity<br />
<br />
* CMS : WP has biggest market, Drupal is 2nd<br />
<br />
* Reviewing the UI<br />
<br />
<br />
* DRUPAL<br />
- MySQL<br />
<br />
- broader Platform than WP<br />
<br />
- includes API > functions out of the box<br />
<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
Drupal 8 releases twin<br />
2 versions are supported (D6&7 currently)<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
Out of the box. Drupal Core has a fair amount of functions (less than WP)<br />
Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
<br />
* ROLES<br />
- can be assigned to org members<br />
<br />
- permissions can be assigned to different roles<br />
<br />
<br />
* FIELDS <br />
- each content type has a field<br />
<br />
- fields are configured after content type is made<br />
<br />
-fields also include widgets, expanding the field function<br />
<br />
<br />
* MODULES<br />
- WYSIWIG<br />
<br />
- there are standards that help build the site<br />
<br />
- more modules await in Drupal<br />
<br />
- a lot can be done with modules<br />
<br />
<br />
* EXAMPLE : KRC (Korean Resource Center)<br />
Drupal code and modules<br />
<br />
<br />
* RULE : don't hack core<br />
<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2061Drupal Introduction2016-04-01T21:48:22Z<p>Sebastien: </p>
<hr />
<div>DRUPAL 101<br />
<br />
* Barriers : static HTML & org capacity<br />
<br />
* CMS : WP has biggest market, Drupal is 2nd<br />
<br />
* Reviewing the UI<br />
<br />
<br />
* DRUPAL<br />
- MySQL<br />
<br />
- broader Platform than WP<br />
<br />
- includes API > functions out of the box<br />
<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
Drupal 8 releases twin<br />
2 versions are supported (D6&7 currently)<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
Out of the box. Drupal Core has a fair amount of functions (less than WP)<br />
Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
<br />
* ROLES<br />
can be assigned to org members<br />
permissions can be assigned to different roles<br />
<br />
<br />
* FIELDS <br />
- each content type has a field<br />
<br />
- fields are configured after content type is made<br />
<br />
-fields also include widgets, expanding the field function<br />
<br />
<br />
* MODULES<br />
- WYSIWIG<br />
<br />
- there are standards that help build the site<br />
<br />
- more modules await in Drupal<br />
<br />
- a lot can be done with modules<br />
<br />
<br />
* EXAMPLE : KRC (Korean Resource Center)<br />
Drupal code and modules<br />
<br />
<br />
* RULE : don't hack core<br />
<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2060Drupal Introduction2016-04-01T21:47:32Z<p>Sebastien: </p>
<hr />
<div>DRUPAL 101<br />
<br />
*Barriers<br />
Static HTML & org capacity<br />
<br />
* CMS<br />
- WP has biggest market, Drupal is 2nd<br />
<br />
<br />
* Reviewing the UI<br />
<br />
<br />
* DRUPAL<br />
- MySQL<br />
<br />
- broader Platform than WP<br />
<br />
- includes API > functions out of the box<br />
<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
Drupal 8 releases twin<br />
2 versions are supported (D6&7 currently)<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
Out of the box. Drupal Core has a fair amount of functions (less than WP)<br />
Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
<br />
* ROLES<br />
can be assigned to org members<br />
permissions can be assigned to different roles<br />
<br />
<br />
* FIELDS <br />
- each content type has a field<br />
<br />
- fields are configured after content type is made<br />
<br />
-fields also include widgets, expanding the field function<br />
<br />
<br />
* MODULES<br />
- WYSIWIG<br />
<br />
- there are standards that help build the site<br />
<br />
- more modules await in Drupal<br />
<br />
- a lot can be done with modules<br />
<br />
<br />
* EXAMPLE : KRC (Korean Resource Center)<br />
Drupal code and modules<br />
<br />
<br />
* RULE : don't hack core<br />
<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastienhttps://devsummit.aspirationtech.org/index.php?title=Drupal_Introduction&diff=2059Drupal Introduction2016-04-01T21:46:14Z<p>Sebastien: </p>
<hr />
<div>DRUPAL 101<br />
Barriers<br />
Static HTML & org capacity<br />
<br />
<br />
> CMS : WP has biggest market, Drupal is 2nd<br />
> Reviewing the UI<br />
<br />
DRUPAL<br />
- MySQL<br />
<br />
- broader Platform than WP<br />
<br />
- includes API > functions out of the box<br />
<br />
Drupal is a software and requires hosting for Apache and MySQL<br />
<br />
Drupal 8 releases twin<br />
2 versions are supported (D6&7 currently)<br />
<br />
Drupal has a big focus on contributed modules <br />
<br />
----<br />
<br />
<br />
Out of the box. Drupal Core has a fair amount of functions (less than WP)<br />
Drupal must be built in order to be useful<br />
<br />
Drupal.org > Project > DL & Extend (>Themes)<br />
<br />
Custom themes are often made with base theme<br />
<br />
* ROLES<br />
can be assigned to org members<br />
permissions can be assigned to different roles<br />
<br />
* FIELDS <br />
- each content type has a field<br />
<br />
- fields are configured after content type is made<br />
<br />
-fields also include widgets, expanding the field function<br />
<br />
<br />
* MODULES<br />
- WYSIWIG<br />
<br />
- there are standards that help build the site<br />
<br />
- more modules await in Drupal<br />
<br />
- a lot can be done with modules<br />
<br />
* EXAMPLE : KRC (Korean Resource Center)<br />
Drupal code and modules<br />
<br />
* RULE : don't hack core<br />
<br />
* ADAPTIVE Theme is a good base theme, this can be built on<br />
<br />
* Something about BackDrop<br />
- is a fork of Drupal<br />
<br />
- takes from D7 and pulls back D8<br />
<br />
- this allows smaller sites to stay up longer<br />
<br />
- simplifies some drupal functions<br />
<br />
* DRUPAL 8 will improve its extensive multilingual functions</div>Sebastien